|
Post by Pup on Mar 18, 2012 10:36:02 GMT
So, when should I open role play? At the moment it appears like we have one person in each clan, but this could rise soon. Would it be better if there were more people role playing when we started, or would it not matter?
Also, I am thinking of changing the rules to make it that you can RP in two Clans should you wish (still with eight cat limit). What are your thoughts on this? Will it make anything unfair? More awesome? Do you have anything to add to this thought?
|
|
|
Post by Pup on Mar 18, 2012 10:46:07 GMT
U may have also noticed that there are also passwords on the clan pages - should these stay or go? (if they were to stay I would PM the passwords, n update them every other month or two)
|
|
|
Post by Crewe on Mar 18, 2012 15:32:23 GMT
I like the passwords because it prevents spying (maybe if there's actually a spying mission you can make like a riddle or something to simulate sneaking in past patrols etc.).
I was going to suggest allowing more than one clan. With not a ton of players, it makes it difficult when there's only one or two players (not characters) per clan. Maybe if more people join we can go back to the limit of one.
As to the original question: I'm open to starting whenever, though being the only one in FernClan could make that difficult.
|
|
|
Post by Flighty on Mar 18, 2012 17:35:06 GMT
I feel like passwords would tempt people to make double accounts or share passwords just to peek in anyway, so they probably wouldn't be worth the effort... Plus it would take a lot of time to PM everyone. I've been on sites with passwords like that, and it just leads to a lot of multiple accounts and people just tell everyone the password anyway... Just my opinion.
I like the idea of two Clans, but I think that if we did promote this, it would have to stay like that. If we decided to cut back to one Clan eventually, then people would get mad because they would have to either move or kill off all the cats in one Clan.
|
|
|
Post by Crewe on Mar 18, 2012 18:22:28 GMT
Yeah, I can see both those things happening. Maybe an honor code would work better, or else if someone shows knowledge of things their cat shouldn't know, they lose karma/get a warning or something like that. As to cutting back, I see your point. Also, hi Flighty! Good to see you again! Hopefully I won't make you hate me this time around.
|
|
|
Post by Pup on Mar 18, 2012 21:17:17 GMT
Good points. I might keep the passwords for now, cos i LOVE the idea of using riddles but if we get any problems with people creating multiple accounts or sharing passwords we can always get rid of them And I will update the rules to allow people to have cats in two clans as soon as I can get to a computer (I'm on my iPod)
|
|
taryn123
BCMC
THE CAKE is not a lie :3
Posts: 20
|
Post by taryn123 on Mar 18, 2012 23:50:49 GMT
Im gonna say, the two clan idear is not good as you will know information to help you clan out against the other one or know what both clans are doing.
The passwords are alright as they prevent spying but you will nmeed to PM the clam members there passwords.
|
|
|
Post by Pup on Mar 19, 2012 4:52:45 GMT
if people actually want to roleplay properly and have fun, they won't give their cat's information about other clan's they could never of found out by themselves, as i really hope they would rather RP them finding stuff out the hard way (without cheating etc) and i for one want to be involved in battles etc between my cats from different clans!
|
|
|
Post by Crewe on Mar 19, 2012 20:50:32 GMT
I agree, Pup. I think we should use an honor code, and only intervene if things start to become a problem.
|
|
|
Post by Flighty on Mar 19, 2012 23:33:19 GMT
Yeah, I think passwords would just cause more trouble then they're worth.. It's like the whole alcohol thing in American history- when something becomes against the rules or limited, people decide to test how far they can go, and how much they can sneak around the rules to get what they want. And then, once it's not against the rules, people give up trying because it isn't worth that "thrill".
|
|
|
Post by Crewe on Mar 19, 2012 23:47:39 GMT
Maybe, instead of riddles to get the passwords, the would-be spy has to answer riddles for each piece of information (randomly selected, to simulate listening at the right/wrong times) that they can bring back to their Clan?
The only problem I'm seeing is something like positing for battles. Like, say, FernClan makes a battle plan to attack here and here, and sneak around that way. And someone from MistClan sees that post and randomly (from an in-universe POV) sends out warriors to counter them.
|
|
|
Post by Crewe on Mar 19, 2012 23:50:49 GMT
Adding on to the riddle idea:
As they progress, the riddles get harder, and if you get too many wrong in a row, the spy is caught by the Clan they're spying on? And they can choose to leave whenever. So, say, they can answer one riddle right and leave, as if the cat went in and got out quickly, but if they stick around to find more info, their risk of being found/captured increases. And if they miss one it's not a huge deal, like having a near miss with some warriors, but there may be a notification in the camp that one of the patrols heard/saw something funny.
|
|
|
Post by Crewe on Mar 19, 2012 23:52:55 GMT
And then (because this is all suddenly occurring to me at once), once they miss one they have to answer an easy question/riddle to make sure that patrols haven't found them (that is, if any are sent out) before they can continue gathering info.
But if they miss the first riddle, it just means they were stopped at the border and there aren't any consequences but maybe some distrust between the Clans.
Or maybe I'm going overboard with the riddles.
|
|
|
Post by Pup on Mar 20, 2012 5:57:12 GMT
I LOVE IT! okay, for the riddles we may have to create a sub-board in each of the border boards where one Clan can try get past the patrols etc without getting caught. A member of StarClan or Admin would have to be online while whoever is trying to sneak in is on, so that it doesn't go on for too long, but this could be so awesome!!! i think the riddles should be posted in like a certain colour, or marked with '*'s, and with each correctly answer riddle something like (say if fernclan were trying to invade mistclan by cutting through breezeclan) *the breezeclan patrol sees a hare and chases after it, forgetting to finish patrolling the rest of the border* then the fernclanners can get past, reach the BC/MC border, and have some harder riddles, and can get stuff like *A mistclan patrol walks past in the distance* then *The patrol was carrying lots of prey and is now heading back to their camp* then the fernclanners can follow their scent trail to the camp or something
|
|
|
Post by Crewe on Mar 20, 2012 11:30:25 GMT
I figured it would all be by PM, unless they miss a riddle, in which case a post saying "Soandso hears a noise off to the side" would be put wherever the spy had managed to get to.
And I do like the idea of a progression of riddled in order to get tothe camp "You cross the border and enter WhatClan's territory." "You evade a hunting patrol." "You follow the patrol back to camp." And then when they get to camp, start giving things they might over hear, like "Some warriors are unhappy about the new deputy." "There seems to be a shortage of herbs." "Rouges have been scented by [place]."
And stuff like that. The more real-world patrols etc. are sent out, the more riddles have to be answrered to get to camp--incentive to actually send patrols. And if, say, an apprentice wanders out to some place, and the spy gets there, there's a riddle to evade them.
|
|
|
Post by Pup on Mar 21, 2012 3:33:51 GMT
Should the riddles be harder for like crossing rivers? Like if anyone wanted to spy on or attack DC, or of DC wanted to attack anyone else? As there is only one Place to cross on each border and it's out in the open Also something with PMing the riddles - what if it was a whole patrol trying to sneak in? Would the patrol leader get PMed? I honestl think having it in the forums would be better, but you will probably the main person stuck doing it so u can do it however you like
|
|
|
Post by Pup on Mar 21, 2012 3:35:08 GMT
Sorry for te typos, I'm on my iPod.
|
|
|
Post by Crewe on Mar 21, 2012 19:20:09 GMT
No worries, I have to post from my iPod all the time.
I'd say it depends on the spy, and the Clan being spied on. If there's a lot of natural cover, then it would be easier, but if it's open, it would be more difficult.
Hm... for a patrol, I'd say PM the leader the riddle, and they can talk it over with their patrol, and send the patrol members simple things (maybe trivia questions?) to make sure they don't do something mousebrained and get noticed.
|
|